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Wearables TechCon Santa Clara, California, March 9-11, 2015
Call for Speakers

Are you an expert builder or designer of Wearable computing technology? Or do you have real-world experience in the development of the apps that power them?

Do you have solid teaching experience and credentials? If you answered yes to any of these questions, apply to speak at Wearables TechCon, March 9 – 11, 2015, in Santa Clara!

Wearables TechCon is for OEM builders, designers, and developers of Wearable computing technology. Attendee job titles may vary, but they will be relying on you to empower them to get the edge they need in Wearables hardware and design, and Wearables software and app development.

Wearables TechCon kicks off on Monday with 60 and 120-minute technical classes. Tuesday and Wednesday contain dozens of more 60 and 120-minute technical sessions.

Your Proposal

When you propose a tutorial or a class, be clear about the objective. Expect to teach to your session description. For example, if you say that your session is advanced, it must be advanced. If you say your session is hands-on, it must be hands-on. We also only accept sessions that are 100% tool and vendor agnostic. Do not send a sales or marketing pitch.

Tips for Getting Invited Back
No parachuting. We want you fully engaged in the show.
Get your agreement and other conference materials in on time.
Get your slides and other class and tutorial materials in by the deadline you have been given.
Do not pitch a product, service or book during your class or tutorial.
Start your class or tutorial on time and end on time.
Test your AV beforehand to ensure it will work. Also have a contingency plan in the event things don't work on site.
Make sure you can work offline in case there is a problem with the classroom wireless network.
Double-check that what you are teaching covers everything promised in your session title and abstract.
Talk up the conference and your participation via Twitter, your blog, and your professional network.
Share ideas to help make the conference content better, and recommend other excellent speakers.

In your session proposal, please include:
• The proposed title of your session. We reserve the right to change it to our style.
• A session description of 150 – 300 words. We reserve the right to change it to our style.
• If your session is a lecture format, or hands on with attendees following along on their laptops.
• The track the session falls under: Hardware and Design, Software and App Development or Wearables Business Opportunities.
• Tell us if your session is Overview, Intermediate or Advanced. If you are unsure, please see our guide for session levels below.
• Explain what prerequisite skills or knowledge should be expected. Be specific!

Please also include the following speaker information in the proposal:
• Your bio of 125–150 words, with a summary of your teaching expertise. We reserve the right to change it to our style.
• Mailing and e-mail addresses, and phone number.
• Your hi-res digital headshot. See guidelines here:
• Twitter and blog addresses (if you have them).

Please note, acceptance of your class proposal will be based not only on your topic's timeliness and relevance, but also on your personal credentials as an Wearables expert and experience as an instructor. Be sure to communicate clearly what your class will be about, who will benefit from taking it, any prerequisite knowledge, and what the student will learn. A muddled, confused submission is likely to get rejected.        

The ideal instructor is someone with real-world experience designing, building, or developing for Wearable technology. You should have proven experience teaching practical solutions to real-world challenges, presenting new skills, and offering students an information-packed learning experience. If that describes you, please submit a session proposal electronically within an e-mail or as a Word document to Katie Serignese, Conference Program Manager.

• Software engineers
• Android developers
• Design engineers
• Software developers
• Project managers
• Hardware designers
• UI designers
• Design architects
• Software app developers
• Embedded developers
• UI designers
• Programmers
• Product designers
• Software architects
• Product managers
• System architects
• Business development managers
• Electronics OEMs


Katie Serignese
Conference Program Manager
+1-631-421-4158 x128

Speaker Deadlines:

Friday, Janurary 16, 2015: Abstract and speaker submissions.
Friday, Janurary 23, 2015: Speaker notification of acceptance.

Event Schedule:

Monday, March 9, 2015: Tutorials and Technical Classes
Tuesday, March 10, 2015:
Technical Classes
Wednesday, March 11, 2015:
Technical Classes

Session Levels Guide
Classes and tutorials at Wearables TechCon are taught at three levels: Overview, Intermediate and Advanced.

Overview: No previous knowledge of the class subject is required, and the session will be a high-level introduction of the topic. (Note: We accept very few overview-level classes.)

Intermediate: These broad technology sessions emphasize capabilities and how things work. As appropriate, the instructor will show examples or code. (Note: We accept very few intermediate classes. We suggest you take the session to a deeper level and make the class advanced.)

Advanced: These sessions teach attendees how to design and implement a solution. As appropriate, the instructor will include detailed samples or code. (We plan for at least two-thirds of sessions to be at the advanced level.)

 List of Classes
• Designing Postage-Stamp-Sized User Interfaces
• When Microwatts Are Precious: Battery Tips for Wearables
• Distribution Options for Wearable Apps
• Integrating Haptics into Your Wearable
• Coping With Sporadic Connectivity
• Security and Wearables
• Your Brain: The New Wearable Interface
• Bridging the Digital to the Physical with Bluetooth Technology
• Google Glass in the Enterprise
• Adding Near Field Communication to your Wearable Device
• Security Challenges in Wearable Devices
• Understanding the UI Guidelines for Google Glass
• Mastering the Android Touch System
• Sensors, Location and Context-Awareness in Wearables
• Reducing Tactile Feedback Latency in Touchscreen Applications
• Using WearScript for Powerful Rapid Prototyping on Google Glass
• Wearable Device Performance Tips
• Exploring Android SDK Add-ons for Devices
• Achieving a 24/7 Wearability Design
• Reduce your Wearable's Battery Usage with Bluetooth 4.0
• Incorporating Vibrotactile feedback into Android Apps
• Building the Next Generation Fitness Apps
• Exploring Embedded with Arduino
• Wearables Technology: The Intersection of Hardware and Software
• Wearable Hacking with Raspberry Pi, Google Glass, Motors and Camera
• Syncing Your Wearable and Smartphone with Bluetooth
• FractionView: A Hands-on Android Custom View Tutorial for Tiny Screens